Aasimar
13th Age, p.71
13 Vaults currently only has information for 13th Age first edition only. Information on 13 Vaults may not reflect newer editions of the game.
Celestial beings with a divine heritage, possessing both physical and spiritual powers that make them well-suited for facing danger.
Racial Bonus
+2 Wis or +2 Cha
Racial Powers
Halo
Racial Power
Once per battle as a free action during your turn, gain a +2 bonus to all defenses until you are hit by an attack (or until the battle ends).
Champion Feat:
Halo also activates automatically any time you heal using a recovery.